Ahead of Overwatch 2’s launch next month, Blizzard has posted a preview of the changes players can expect. One of the big mods, when compared to previous betas, is a new passive ability for each hero class, with DPS characters increasing speed.
In the demo versions, DPS heroes retained 30% of their absolute power when they were replaced by another character, this improvement will also apply to Tank and Support heroes. To give DPS characters a more clearly defined role, Blizzard explained in a blog post that these heroes will benefit from passive movement and increased reload speed after eliminating an opponent.
“We’re introducing a new idle item to DPS that increases their movement speed and reloads by 25% for a brief period after getting a cancellation,” Blizzard explained. “We believe this change is the right balance to reward players who perform well in the damage role without overpowering it. However, in future seasons, we may continue to experiment with what these passives do as we look to regularly change the definition.”
Blizzard also detailed changes to some of the roster, which include Orisa’s base health and armor slightly reduced, and the D effect damage rate. slight Buff, the idle Bastion’s Ironclad is re-enabled. Blizzard added that Overwatch 2 will have a 9-week seasonal rhythm that will introduce new maps, heroes, game modes, and more for players to experience.
Overwatch 2 enters early access On October 4, 2022 for PC, PS5, PS4 and Xbox Series X | S, Xbox One, and Switch. This will only consist of the game’s PvP mode, with the PvE mode arriving in 2023. Starting October 2, the original version Overwatch game servers will be closed and converting it to Overwatch 2, Blizzard confirmed.
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