Sony’s head of PlayStation Indies Shuhei Yoshida said PS Plus should be used by publishers to manage the game’s lifecycle.
Speaking at GI Live: London (Thanks GamesIndustry.biz), Yoshida discussed Sony’s approach to the subscription service, and reiterated that the company still believes in “the premium version of the title at launch.”
But with PS Plus, Sony is offering a different approach as an added value to developers and publishers.
“The new PS Plus has levels and it’s basically the same as the old PS Plus, we still release two or three new games every month, and there’s a new category, Extra, that has a catalog of hundreds of games for people to play,” Yoshida said.
“For Extra, our approach [is] We want to help publishers [with] Life cycle management. I was running the first party [at PlayStation] So I know it’s like movies – a movie comes out in the theater first, and then it goes to pay-per-view, subscription service, or free TV, each time generating new revenue and reaching a wider audience.
“In the same way, we believe in the premium version of the game at launch and six months, three months, or three years later, when game sales drop, the inclusion in this service, PS Plus Extra, can help introduce these games to new, broader audiences. Some people may be They may have missed these games as they come up which is a great opportunity to play and create word of mouth or if there is additional content or an ongoing sequel, we can help build interest in a wider audience around the franchise.
“So we encourage publishers to take advantage of these services in managing the lifecycle of each title.”
Sony insists no new games are added to PS Plus on day one, unlike Game Pass rival Microsoft.
“We feel like we’re on a good virtuous cycle with the studios,” said the PlayStation chief. Jim Ryan when PS Plus was announced“Where investing brings success, which enables more investment, which brings more success. We love this course and we think our players love this course.
“We feel if we want to [add games on day one] With the games we make at PlayStation Studios, this virtuous cycle will be broken. The level of investment that we need to make in our studios will not be feasible, and we believe the additional impact on the quality of the games we make will not be something gamers will want.”
Since its launch, players have anticipated when first-party games might be added to the service. Returnal, Ghost of Tsushima Director’s Cut, and Final Fantasy 7 Remake were added about a year after the initial launch.
It’s clear from Yoshida’s comments, however, that this all depends on the lifecycle of each individual game.
Watch the full interview with Yoshida below.